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Музыкальные демо 48-128*** Игры 48-128*** Электронные журналы*** Утилиты

ZX-Spectrum Sinclair Qaop JS online games
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ZX-Spectrum Sinclair Qaop JS online games
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ZX-Spectrum Sinclair Qaop JS online games

Перейти в онлайн эмулятор HENRY'S HOARD

Перейти в онлайн каталог игр
Управление эмулятором на этой странице через контекстное меню правой кнопки мыши,
чтобы включить звук и музыку,включите 128,а F5-перезагрузить игру,
ДЛЯ ПОЛЬЗОВАТЕЛЕЙ ХРОМА - управление только с онлайн эмулятора

version 0.01b 3 sep 2001

* first version

version 0.02b 6 sep 2001

* i was very surprised with a lot of e-mails, that came in two days after
first release; thank you all for support!

! fixed bug with mouse cursor visible, fixed settings dialog
for leds and memory model [suggested by Maxim A. Vasilyev]

+ disk rotation emulated [thanks to Mac Buster for Beta 128 timings]

version 0.03b 10 sep 2001

! fixed bug when TRDOS reads index even if no disk, that appared in 0.02b
! fixed kempston mouse [credits to Kuba Adamowicz]
+ added SwapButtons and MouseSpeed
! fixed small bug in tape traps
+ fully customizable keyboard
+ kempston joystick on keyboard
+ keymatrix effect
+ 1T screen update for best border effects and multicolors
+ faster screen output mode without border and multicolors for slow PCs
+ load from archives and archives inside archives ;=)
! fixed bug when boot not attached to SCL
* several speed optimizations
+ new video filter - chunky 2x2
+ new video filter - smart scaling. sorry, not optimized yet

version 0.04b 17 sep 2001

! changed load dialog [suggested by Maxim Vasilyev]
* 'smart scaling' filter optimized
! fixed directory for qsave/qload
+ FDI read/write, but can't format and use write_protection flag
! fixed HALT emulation
! fixed fadeout (envelope #01) and envelope #0E on AY chip
+ all syncronization in INI: monitor refresh, int freq, VSync option, etc...
read how to make smooth screen repaint
! more accurate AY tones, especially high frequencies
+ new video filter - 'nice colors'

version 0.05b 24 sep 2001

! fixed one more bug in load dialog [reported by Maxim Vasilyev]
+ preset for AY Chip = none [suggested by Maxim Vasilyev]
+ added YM chip: sound is same with AY, but FFFD behavior is different
! small changes in beta 128 emulation
+ emulated write protection flag (FDI-from header, TRD,SCL-from R/O attribute)
+ multiple command lines for one archive format [suggested by Maxim Vasilyev]
! fixed (finally!) AY envelope
+ General Sound (MOD player not complete) [credits to Shiru Otaku for GSPAK.ZIP]
+ memory models: pentagon-1024, extension on ports #DFFD,#1FFD,#FDFD
+ display exception position and registers on crash (for bugreports)

version 0.06b 26 sep 2001

! fixed AY envelope [ looks like a tradition ;-) ] - now really, i hope
! logarithmic volume tables for General Sound
! many improvements in MOD-player, but still not complete
+ reads zero-padded .TAP files [suggested by Georgy Lomsadze]
+ monitor shows contents of memory extension port
* changed fps led [suggested by Vitaliy Pigo]
! fixed bug when GS (almost) always plays wrong sample
+ digital filter for general sound
+ kempston joystick on mouse - not really playable, just for fun

version 0.07b 1 oct 2001

* yesterday i've received 100th e-mail concerning emulator :)
no doubt - ZX platform will never die !
! works in windows NT4 [bug reported by Georgy Lomsadze]
! fixed terrible bug in GS sample player [thanks to Vitaliy Pigo]
* INI option: LEDS\PerfShowT, coz some people wants to see t-states, many don't
! mod-player: set tempo ignored (what the difference in speed and tempo?)
now music in 'green beret' works better [bugreported by Moroz]
! killed clicks in GS player [bugreported by Moroz]
+ conditional breakpoints (uses c-like expressions of any complexity); breaks
to range, port in/out, on instruction, on memory change superseded by this
powerful feature and removed as obsolete. RTFM before use
@ fixed blah-blah in documentation about 'disk spinning is not emulated'
it's emulated since version 0.02
! monitor: enabled save and load block (just forgot to bind keys to this funcs)
strange, that nobody noticed that
! monitor: fixed bug in 'set bank'
! better TR-DOS, now Unreal Megademo (by KSA) works, if trdos traps disabled.
(Z80S, R80, RealSpectrum failed to emulate this demo) [bugreported by Drew]
+ runs without soundcard (sound\fq=0 in INI) [suggested by Alexey Kravchenko]
+ INI option for autosave TRD/FDI
+ monitor: general sound status/fxplayer dialog
- removed memory ATM-1024
+ MMX simple video filter - it's first assembly routine in emul.
in future versions i'll replace most filters using MMX and
bilinear CPU expensive filters using 3DNow!
+ unbelievable video filter - chunky filtered (look to REFRESH or LIFEFORMS)
not fully optimized, but will be recoded with 3DNow! in future versions
[thanx to Mr.Dsteuz//Proxium for this excellent idea]

version 0.08b 8 oct 2001

! fixed MOD-saver [reported by Shiru Otaku]
+ INI: MISC\DIR [suggested by too many people to list them all]
! fixed portz selection (for RST7 crazy coding style :) [thanks to Paul Pavlov]
! killed screen flicks when tracing on F8 [reported by Max Vasilyev]
+ monitor: added stack window
* changed font in monitor: it's grievous, that people prefer PC font instead of
native Speccy charsets, but i've added a nice gfx as a compensation :)
[stolen from XL-DESIGN - sorry, guys]
+ able to debug borders/multicolors: screen updates when tracing with F8
+ emulated pentagon with AY on 3.5 MHz [suggested by Shiru Otaku]
+ changed GS dialog
! a bit fixed INT signal, but not perfect - differs by 1T from real pentagon :(
* some video filters removed, some mmx-optimized
+ video: motion blur for jumpin scrolls[thanks to Ms.Dsteuz for fast algorithm]
! able to load uncompressed Z80 2.01 [thanks to Dmitry Sanarin for files]
+ monitor: watches
+ monitor: text dump mode [suggested by Max Vasilyev and Ironfist]
+ border only mode for debugging border effects [suggested by Mad Cat]
+ INI option: MISC\RESET
! monitor: fixed PgUp/PgDn [reported by Ironfist]
! fixed terrible bug in tape loader (with max speed) [thanks to Dmitry Sanarin]
! fixed speech on rasputin & robocop [reported by Dmitry Sanarin], but added
new bug: AY does not play when tone period = 0
! separate tables for AY and YM
! AY: rewritten noise, fixed period, noise rand() from AY_Emul

version 0.09b 10 oct 2001

! fixed rare bug in AY
! changed BMP-saver [suggested by diver]
! changed palettes for all chunky filters, small changes in chunkFX filter

Многие современные устройства, включая даже карманные компьютеры и коммуникаторы,располагают достаточной мощностью для эмуляции Z80. Благодаря большой базе готового программного обеспечения (в основном игр и музыкальных демо) «Sinclair ZX Spectrum» является, возможно, наиболее эмулируемой платформой в мире. Этот сайт окунет вас в атмосферу детства,когда были деревянные игрушки,ламповые телевизоры и наш любимый спекки. Только у нас можно поиграть в онлайн без загрузки дополнительно Java и с качественным,удобным интерфейсом эмулятора позволяющим интерактивно загружать свои файлы и сохранять имеющиеся. Разаботчик эмулятора © Jan Bobrowski
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