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ZX-Spectrum Sinclair Qaop JS online games
Kerixer 2 full

ZX-Spectrum Sinclair Qaop JS online games
Black Lamp

ZX-Spectrum Sinclair Qaop JS online games


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Electronic Arts


[This is just from the 3-page command summary sheet. The full manual ]
is 50 pages long and the typeface used is too small for my OCR s/w to]
[handle it. JimG]


Getting Started
1. If you wish to use a joystick, plug it into joystick port 1.
2. Insert side A of the AFT disk into the drive.
3. At the opening menu press ENTER to select the Loader option.
4. Once AFT has loaded, the Main menu is displayed, from which you
select a mission as described below in Menus.

* Throughout these instructions, we refer to the joystick. If you are
using the keyboard, you can use Q, A, O & P keys instead of the joystick.

Some missions contain a single menu, while others contain a menu bar
containing the titles of several pull-down menus. You begin flying
immediately at the start of every mission so press the SYMBOL SHIFT
key to see the mission menu or menu bar. Select a pull-down menu by
moving the joystick left or right and press the button or ENTER to
pull it down. Push the joystick forward or pull it back to highlight
commands within the menus and press the button or ENTER to select.

Use the SYMBOL SHIFT key to close menus and return to flying without
selecting any command.
In missions with multiple menus like Test Flight, moving the joystick
left or right will close the currently open menu and open an adjacent
To return to the Main menu press Y while you are flying.

Controlling AFT Aeroplanes
The joystick controls the ailerons and rudder, which in turn affect
your aeroplane's attitude. The rudder is always coupled to the
ailerons in the Spectrum version of AFT. That is to say the rudder
moves in unison with the ailerons to coordinate a turn. In a real
aeroplane the rudder is controlled with a set of pedals while the
stick affects only flaps and ailerons. However, you can slip (see
manual glossary) toward a turn, and skid (see manual glossary) away
from a turn, using the N and M keys. Press the button or spacebar
during flight to neutralise the rudder, thereby cancelling any slip or
skid and also centering the ailerons.

Keyboard Commands

Aeroplane: Simulator:

1 to 5 Set throttle %: 1=20%, 5=100% U Satellite
I Throttle off (only during flight) E Rear
N Trim rudder left S Left
M Trim rudder right D Right
B Toggles brakes on/off X Belly
F Toggles flaps up/down C Zoom in
G Puts landing gear up/down Z Zoom out
H Toggles HUD on/off W Up
J/K Step power down/up V Full forward
Q/A Stick forward/back R Cockpit
O/P Stick left/right T Chase plane
Space Centre rudder and ailerons Caps Shift Tower
L Pause


Y Main menu
Symbol Shift Open/Close menus

Differences in Spectrum AFT
Because AFT is available on a wide variety of computers with differing
capabilities, some commands and features described in the AFT manual
are different or unavailable in the Spectrum version. Please note that
the majority of Spectrum AFT is not in colour, even on a colour monitor.

The menus that are not used in the Spectrum version of AFT include:
1. Demo - now called "Intro Flight" 2. Option
3. Zoom 4. Eye
5. Sys

Control Systems
1. When changing viewpoint, in order to revert back to the cockpit
view, you must press R, and not the same key again.
2. When switching off the HUD, all that is removed from the display
are the indicators for Flap, Brake and Landing Gear.

The menu commands are fully spelled out on-screen in the Spectrum
version (they are abbreviated in the manual to match their appearance
in the IBM version). The menu commands that are not used in the
Spectrum version are:
1. Coupled Rudder 6. Record Manoeuvre
2. Instant Replay 7. Record Basic
3. Next Stunt 8. Redo Stunt
4. Record Advance 9. Wind
5. Record Aerobat

1. Altimeter - has a digital display for thousands of feet instead of
a second needle.
2. Control surface monitor - does not display flap, rudder or aileron
3. The rudder is always coupled to the ailerons.
4. There is no "direction finding radio" to find the airport. A +
appears in the HUD to mark the airport's position. The second airport
is 40 miles east instead of 40 miles north.
5. Slip indicator - there are no reference markers on the indicator.
6. Brakes - the aeroplane's brakes will remain on until you press B a
second time.

Test Flight
1. There is no flight recorder and thus no instant replay in Test Flight.

Formation Flying
1. Each manoeuvre consists of only one stunt, thus you cannot Redo,
Skip or go to Next Stunt.
2. The scoring does not display a graph of your performance, only a
score from 1 to 100.
3. You cannot record a stunt.

Aeroplane Racing
1. You only race against one opponent and the aeroplanes start at zero
2. There is only one menu.
3. The 2 mile box race uses the P-51 instead of the Spitfire.

Flight Instruction
1. There is no flight recording in the Flight Instruction mission.
2. Demo is under the Aerobatic Instruction menu and not the Advanced
Instruction menu.

Spectrum Version Stefan Walker
Software Design Implementation Ned Lerner
Aerodynamic Model Gabe Hoffman
Technical Consultant Brig. General Chuck Yeager USAF (Ret.)
Producer Jocelyn Ellis
Program Art Richard Antaki & Michael Kosaka

Software (c) 1987-1989 Ned Lerner
Package Design (c) 1987-1989 Electronic Arts
Spectrum is a registered trademark of Amstrad PLC

Многие современные устройства, включая даже карманные компьютеры и коммуникаторы,располагают достаточной мощностью для эмуляции Z80. Благодаря большой базе готового программного обеспечения (в основном игр и музыкальных демо) «Sinclair ZX Spectrum» является, возможно, наиболее эмулируемой платформой в мире. Этот сайт окунет вас в атмосферу детства,когда были деревянные игрушки,ламповые телевизоры и наш любимый спекки. Только у нас можно поиграть в онлайн без загрузки дополнительно Java и с качественным,удобным интерфейсом эмулятора позволяющим интерактивно загружать свои файлы и сохранять имеющиеся. Разаботчик эмулятора © Jan Bobrowski
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